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Streaming Media Technologies

The technology of streaming media has evolved in many ways over the past few years. The format for streaming media which first became commercially accessible in the late 1990s, has been a huge advancement in the field of video on the Internet. The increase in bandwidth, the network connection and the introduction of standard protocols allowed streaming to be made possible. This breakthrough technology formed the core of the Internet streaming experience.

Streaming media operates by transmitting audio and video over the internet in real-time. The file doesn’t need to be downloaded. You can also slow down, pause or even rewind it anytime. You are able to even stream videos on your mobile device. In the early days, content was static and contained texts on pages.

Streaming media files can be stored on a server on the World Wide Web and are sent over the Internet as sequential packets of data. They are played back by a streaming client on the browser of the client. The software that streams interprets data packets as audio and video, and plays them out to the user. As streaming media files do need to be saved on the user’s device, they are instantly deleted upon the end of streaming.

The growth of streaming media platforms is creating new opportunities for broadcasters and media companies. They’re always looking for ways to make their content available to the world. The method that is most commonly used for distribution of internet content has been streaming videos. Since there are no huge downloads, streaming media is now the preferred method of distribution for most big media organizations.

Streaming media also permits users to rewind, stop, and speed-forward the content. ธอร์ of data in streaming media isn’t similar to conventional downloads. It’s sent and received based on the speed of the internet. With the increase in access to speedy Internet, Streaming Media grew dramatically in importance.

Streaming media should be played by using a gadget with the fastest internet speed. The media can be streamed with any device that is not an desktop computer. Computers may be the easiest to configure for streaming however, and most streaming video providers are now offering streaming media using a web browser. Some also offer a desktop app.

RealNetworks, Apple, Cisco, IBM, and Sun have come up with a range of software tools to support streaming media. RealNetworks came up with RealAudio and RealVideo Two streaming formats which offer audio and video high-quality that’s comparable to CD quality. Another streaming media option is RealFlash which is a high-compression format for animation. RealFlash is compatible to QuickTime Player. QuickTime Player also supports many other media streaming formats which include AVI or DVI.

The streaming media service providers have similar issues. Much like internet-based content providers, revenue generation is a key challenge for streaming media service providers. Streaming media providers have many income options. In the past, streaming media firms stuffed their sites with advertisements and earned profits from companies that were looking to purchase the streaming media. Another less popular method was subscription-based access that combined streaming media with other items.

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